
About
"The program should, in some way, expand the concept of what computer paint programs are, as well as what mark making can be."
I was looking at this Paul Dourish book earlier which opens with this critique of computers as being optimized to save programmer time instead of human time
it's funny how 90s and early 00s commentary on computing has opposite problems to those we have today: that computers had these overcomplicated UIs designed by programmers, they had all these settings, they had terrible security, and so on
the impoverished computer versions/metaphors of things
I feel like I've developed all these micro-tactics for making and finding software that meets this standard https://hachyderm.io/@dubroy/111658490778296619 like
- stuff that's written in C and uses a Makefile tends to work like this
- "single-file libraries"
- stuff that is 20+ years old and hasn't been updated but has elaborate API documentation/header comments
Woah
"The intentions are great (sometimes the outcomes are great too)"
double-entry programming https://hachyderm.io/@inthehands/111647871515141630
"An Atlas of Cyberspaces: 3D Information Spaces" https://personalpages.manchester.ac.uk/staff/m.dodge/cybergeography/atlas/info_spaces.html